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Home : PC Clan Sites - MMOG : EVE The Second Genesis : o

There are no links in this category. Please select from one of the categories below or move up the heirarchical tree by clicking one of these links: Home : PC Clan Sites - MMOG : EVE The Second Genesis : o
  AMARR (1)
The largest of the empires in the world of EVE. The Amarrians were the first of the races in EVE to rediscover Warp technology, notably Jump gate technology. After accomplishing this more than 2,000 years ago, they immediately began expanding to nearby solar systems, slowly building up their empire in the process. On the way, they encountered two human races, both of whom suffered the fate of being enslaved by the far more powerful Amarrians.
  CALDARI (1)
Caldari society is steeped in military tradition. As a people, its members had to fight a long and bloody war to gain their independence, and even had to surrender their home planet to their hated enemies, the Gallenteans. It was at this time that the corporations established themselves as the driving force behind creating and maintaining the new Caldari State. Even if the Caldari have not engaged in war for many decades, they still strive to be at the cutting edge of military technology and their vessels, weapons and fighting methods are inferior to none but the enigmatic Jovians.
  GALLENTE (1)
The Gallenteans. Self-righteous, meddling, pompous and tiresome, or virile liberalists and defenders of the free world.The Caldari were initially part of the Federation but deep-seated differences and mutual animosity between them and the Gallenteans drove them out to found their own empire. For a time, the two empires warred against each other, but as neither could gain sufficient advantage to claim victory, peace was settled in the end.
  JOVE (0)
The most mysterious and elusive of all the peoples of EVE, the Jovians number only a fraction of any of their neighbors, but their technological superiority makes them powerful beyond all proportion. The Jovians crave knowledge, any knowledge at all. Their superior technology has enabled them to infiltrate the other races with bugging devices and sensors, giving them unrivalled access to information, which they use to maintain their strong position among the races. The Jovians sell a lot of their advanced technology equipment to the other races and it is this, more than anything else, which keeps the others at bay.
  MINMATAR (2)
A tough, no-nonsense race, the Minmatars are a determined and independent people. For the Minmatars, the most important thing in life is to be able to take care of yourself on your own, and although kin and family play an important role in their society, they prefer identifying themselves by the clan or tribe to which they belong. A clan can have any number of people in it, and its size is largely dictated by the main activity of its members. Most specialize in one area of activity. While those who live on a planet can focus on agricultural or industrial activity, others who travel around the world of EVE concentrate on trading, pirating, and suchlike.
    • HOGGBOSS